Father Fulcran at the orphanage doorPress shot, the play field, clean pixels under the book's CRT
There are no portraits in this gallery. The faces the game paints for its status panel stay in the game. Where a person has a character card in the collector’s box (sixteen of them, each showing the game’s own rendered sprite), the card is set here as a plate, with its words; see The Collector’s Box and Keepsakes. Here each person is set as an old book sets its saints: a capital in a ring, a name, what they are called by others, and their own words. Where a person’s truth spoils the story, it waits under a seal.
The web
Before the entries, the debts. Nearly everyone in the game was made by the same few hands.
Who
Was bought, raised or wronged by
And owes, or is owed, by
Wick
sold by the coach to the gang; bought from the gang by Father Fulcran; made a lord by the Duchess; shut out by all six houses; killed by their heads
the voice below raised him
Snuff
the same coach, the same gang, the same vats, a generation earlier
names himself for the snuffer that puts wicks out
The Marquis Andrevel
groomed by the same Duchess; bought a marquisate and a signet
the voice below kept him
Lady Ismay Carrow
another city’s foundling, raised and killed and somehow alive
the Duchess wrote to her
Hollin
a runaway ward of the Duchess
robs the houses’ carts
Mother Carrion
hanged by the houses for hiding her newborn from the coach
gives the rooks’ roads freely
The washerwoman
stands every year at the marsh’s tithe vespers with empty hands
looks at Wick too long
The dead and the risen
W
Wick
Lord Aldric Marchmont · the Blessed Hand
The player
PLATE ICard 1 of 16: WickThe Blessed Hand. “He wants to be inside: past the doors that were shut on him, at the table, in the window.” His first line: ”I rose.” His flaw: pride.The collector's box: the character card, the game's own rendered sprite
A gutter child the gang named for the part of the candle meant to burn. Bought by a priest, raised to a lord’s name by a duchess, turned from every door in the city, then killed on a stone by the heads of the six houses. Raised by the voice below, he wakes on a throne under the cathedral and goes to put the six houses out.
He is proud, quick, contemptuous of the gutter that made him and of the nobility that would not have him. He speaks in short verse. He never explains himself. He answers the god at every turn and never lets it finish a warning. He is magnificent, he is right about every fact, and he is being used.
Wears: three faces in the options menu, all open from the start: Classic, Bright Red and Silver Dark (see Skins). Carries: a sword and an axe from the first step; more arms as the road goes on (see Arms). Becomes: the bat, then the crows; late, perhaps, the mist (see Forms).
WICK
Of all these beds, they came to mine. They saw what I was worth.
His old bed in the orphanage dormitory.mark_bed
O
The One Below
a voice in the fire, embers in an arch
Who raised him
Heard and never shown: eyes in the flames, embers rising in the status panel’s window where a face would be, a hand of embers when he takes hold. He speaks to Wick as “you”, plainly, briefly, and he never lies. He keeps his word: every death, he brings Wick back. He has a whole chapter: The One Below.
M
The Marquis Andrevel
the Belfry Lord · the thing in the belfry
The first boss
PLATE IICard 4 of 16: The Marquis AndrevelThe Belfry Lord · The last offering. “A foundling bought a marquisate and a signet. He read, and refused the seat. The houses put a price on their own failed offering.” Wanted: the thing in the belfry. Paid by the Vault Wardens.The collector's box: the character card, the game's own rendered sprite
A lord who bought his title and drank his household, so the gutter’s story goes, and took to the bells of the court’s belfry. The bounty bill calls him a lord of no family. He drops on grave robbers in the graveyard court, drinks them white, and turns on whoever is next. He is the first fight that asks you to learn a pattern instead of swinging, and the bat that is Wick’s for the rest of the game is drunk from him.
THE ONE BELOW
You are not the first. This is the Marquis Andrevel. They made him a lord and killed him, before you. I kept him.
As Andrevel drops from the belfry.god_court_lordWICK
Kept him? Keep him, then. I am no man’s, bought or kept.
ans_court_kept
When he is down, Wick drinks him to ash and takes the bought signet off his hand.
THE ONE BELOW
He learned what he was made for, and refused it. This is what refusing made of him. His wings are yours.
god_court_batWICK
Men are not made for things. Bells are. He rang. I fly.
ans_court_madeVIISealed · The endingWhat Andrevel learnedBreak the seal to read
Andrevel was the last offering: a foundling groomed by the same Duchess, raised to a bought marquisate, shut out, killed, and raised from below, exactly as Wick was. He went to the salt church out in the Wastes to make an honest confession, and came out, people say, laughing. He had read the book. He refused the seat with all six houses still standing, and killed no head. A refused offering with the work undone is spoiled, and kept: the voice below kept him in the belfry, and the houses put a bounty on their own failed offering and struck his feasts from the calendar.
Before he went feral he came back to the orphanage where he was raised and scratched his own words into the border of the church’s picture of the Blessed Hand. The children call them the devil’s scratches. The priest will not have them mended. You can read them at the very end. His confession is crystallised on the wall of the Salt Cathedral among the pilgrims’ lines: I am the one they raised. I have read the book. I will not go down. The same bought signet sat on two men’s hands, bought by one purse.
S
The Singing Saint
the walled girl of the Height
The crows’ giver
The shrine on the Height is a pilgrimage shrine, and its relic is “her birds”, kept in a gilded reliquary cage that a giant monk carries chained to his back. When Wick breaks the cage, a thin girl in an undyed shift rises out of it, ghost-pale, and sings while she speaks. Then she comes apart into birds that fly into him, and the crows are his.
THE SAINT
They walled me up to sing for them. Then they caught my singing and called it holy.
saint_free_1THE SAINT
Take them. They are hungry: let them eat a little from you, every time they rise.
saint_free_2THE SAINT
And never under a roof. I was under one a hundred years.
saint_free_3
She is the whole game shown once, in small, before the first house: the church makes saints of the dead it made, and keeps them in boxes.
P
The Penitent
the keeper of the Height’s shrine
Boss
A giant lay brother in a brown habit and an iron yoke, under a vow never to set the cage down. He carries her up and down the pilgrims’ stair. Beaten, he kneels where the cage fell, the chain loose, and Wick may drink him or let him walk down the mountain.
THE PENITENT
She is not to be set down. Not by me. Not by you.
gb-gardens.js
The living
F
Father Fulcran
the priest · the Father
Who bought him
PLATE IIICard 2 of 16: Father FulcranThe orphanage priest · The World. “Kind to Wick’s face. Asks, never tells. Holds the door for every head who goes below, and keeps the charity’s accounts.” The ledger is in his hand.The collector's box: the character card, the game's own rendered sprite
The orphanage’s priest, kind to Wick’s face, unafraid of the dead lord at his gate. He bought Wick from the gang and wrote it down. He keeps the charity’s accounts. He never tells Wick what to do: he only asks. After every house he comes down the visitors’ stair into the haven with one question and one gift, and sits in a chair by the stair.
FATHER FULCRAN
Wick.
At the orphanage gate.fulcran_wickWICK
Father.
lord_gate_fatherTHE ONE BELOW
He will not tell you what to do. He only asks. Whatever you do next, you will call it your own choice.
In the Father’s study, as he pours.chorus_study_2VIISealed · The endingThe WorldBreak the seal to read
Fulcran is the operator of the whole season. He holds the door for every head who goes below, and he keeps the ledger whose every humiliation is dated years ahead and marked Paid. His seat is under the orphanage, behind a grated stair sealed with his own red wax, and the last room of the game is his. There, at the Ring of the Kneelers, he fights Wick on foot with a pike: a knight’s test, not a head’s rite. Then he reads the rite-book’s marks aloud and stops at the blank line. If all six heads were spared, the city comes down the stair behind Wick and tries him in his own schoolroom, on his own seal.
S
Snuff
Jem Cotter · the hunter
The one friend
A hunter from the gutter: a vat boy a generation before Wick, bought off the same coach by the same gang for a shilling and a bottle. He drinks at the tavern bench, carries a net, a hook-pole, a shuttered lantern and a bandolier of stakes, and lives by his own law. He meets Wick in the first hour and is not frightened of him for long.
SNUFF
Wick! You’ll be Wick. Sit down before you fall down; you look like a man who’s been dug up.
The tavern bench, the first meeting.hn_m1_hailSNUFF
The coach brought me too. Two lamps and no sound. The gang had me off it for a shilling and a bottle. I slept by these vats before you were born. They called me Snuff. Somebody has to put the wicks out.
hn_m2_mirrorSNUFF
You’re killing lords, they say. I’ve no quarrel with that. Only mind: the next lot are always worse.
hn_m2_stays
He is the only living person who knows what Wick is and likes him anyway. Hunter’s law is his whole philosophy: the worst one first; nobody hunts alone; you don’t take a man’s kill.
IISealed · Mid-gameThe hunter takenBreak the seal to read
On the road of the third house, Snuff walks at Wick’s back into the siege, does one good deed, and says his last line in his own voice. Then a lantern comes out of the fog, warm white turning gold, and the voice below takes him. Wick hears only his friend’s voice say the worst one first. You hear the god under it and see embers over Snuff’s face.
SNUFF
-fog. Nothing at all. Hunter’s law, Wick: the worst one first.
gb-hunter.js
The god does it because the rite needs Wick to come to every circle with no hand upon him, and a friend who walks at your back is a hand. It is the one death the god stages himself: the stake goes in, the lights die, and a hand of embers pulls Wick back.
THE ONE BELOW
No. Not his hand. Not yet.
god_death_stake_1THE ONE BELOW
His hand. My will. You will understand, or you will not.
god_death_stake_2WICK
Two hands against me, then. Mine is enough.
ans_stake
Beaten, Snuff can be spared (the lantern drains back to warm, and he does not remember why) or killed (he dies as himself). Spared, he comes back: down the visitors’ stair once, with his net off a tavern roof later, and with a lantern at the very end.
A
Ambry
the Man of Secrets · the hermit of the grotto
The hint-giver
An old man with a lantern who has lived in the grotto at the bottom of the King’s pleasure garden for sixty years. Nobles talk in gardens; he has heard sixty years of it, and he sells it back. When you are lost, go to him: he names where you should be going and marks it on your way. His price rises as the game goes on: a little blood early, then the dark you carry, and late in the game, hunts.
AMBRY
Sixty years in this hole, my lord, and every one of them said something in my garden they should not have. I sell it back.
secrets_meet_1AMBRY
A little of you, for the roses. They have had worse.
secrets_price_bloodVIISealed · The endingAmbry’s truthBreak the seal to read
Ambry is a vampire: an elder of the blood, older than the six houses, hiding in plain sight as the King’s forgotten under-gardener. Sixty years in the hole is true, and so are the six hundred before it. That is why he asks for blood, and why the dark Wick carries feeds him “as well as any cup”. The clues are all there: he never eats or drinks; the roses on his door are red; he knew people centuries dead; and in the great basin, his lantern shows and he does not.
In the great basin the grotto’s lantern shows, swinging. The man who carries it does not.
pl_reflect
Late in the game, once five houses have fallen, the roses on his door offer a challenge. He is an optional boss, and drinking him gives Wick the mist. After that the grotto sells nothing. See the boss panel and Walkthrough 13.
AMBRY
So. You worked it out. Sixty years, my lord, and six hundred before them. Come, then. The roses are thirsty.
secrets_challenge
C
Mother Carrion
the hanged woman of the Downs
The roads
A marsh woman the houses hanged forty-odd years ago, for hiding her newborn from the coach. She went with the rooks. She speaks through them now, on the Gallows Downs, and at the opening of the world her rooks come for Wick and teach him the long roads: the flight above the land, the roosts, the ways home. She is not the god’s, and he says so.
MOTHER CARRION
Dead boy. Dead boy with the bat’s wings. Up the knoll.
carrion_callMOTHER CARRION
Those are a saint’s birds, dead boy. They know a cage and a garden. Mine know the roads.
carrion_saints_birdsMOTHER CARRION
The coach took my boy in the frost year. If you ever hear where, you tell the rooks.
carrion_ask_rooksIISealed · Mid-gameHer boyBreak the seal to read
The game never says who Mother Carrion’s boy was. It only lets you notice that one man in the gutter came off the coach as a baby, in about those years, and was sold to the gang for a shilling and a bottle. Listen to Snuff at the vats, then listen to her on the knoll.
W
The Washerwoman
a woman at the river steps
Who looks too long
One of the washerwomen at the gutter’s river steps looks at Wick too long. If he tries to feed on her, his hand stops, and he does not know why.
THE ONE BELOW
Not her. Your hand stopped, and you do not know why. I do.
chorus_motherWICK
My hand is mine. It stops when I say stop.
ans_motherIISealed · Mid-gameWho she isBreak the seal to read
She is his mother. She is alive, a washerwoman from Sallowhithe in the marsh, and every year she stands at the tithe vespers with empty hands. The coach took her boy. You learn it in the first of the Empress’s or the Priestess’s houses to fall; on the guided road, that is the Duchess’s, where the roll of the wheel reads Mother: struck through. Wick does not learn it. In the works under the exchange, a ward who slept beside him says it to his face, and he does not hear it as anything.
NELL
The green water goes down to the river steps. Your mother washes in it.
aw_nell_2
What becomes of her follows the houses’ fates: kneeling at a shrine, silenced by a saint of silence, or sitting on the council. Wick learns her village only at the very end. On one path he passes her on a jury, and she says his name.
M
Mardle
the ferryman · Slack Water
The river
An old man in the ferrymen’s sea-green coat and a broad round hat, poling a boat called Slack Water. For forty years he was the houses’ corpse-ferry: every burial went down the river in his boat. He meets Wick at the foot of Marrowmere Falls, after the Duchess, and rows him home. He charges the living a penny and the dead nothing. One line a crossing, never a sermon.
MARDLE
Dead ride free. Yours was paid. Years back.
fr_fareMARDLE
Off the drowned. Somebody should keep them. They paid.
fr_pennies
H
Hollin and the band
the outlaws of the Greenwood
Wary allies
In the King’s Chase, a band of people the houses squeezed out rob the tithe carts on the King’s road, and everything they take goes back down to the villages. Their captain, Hollin, is a runaway ward of the Duchess. Gentle Cobb is a Tower levy deserter with a quarterstaff as long as two men. Ash and Yew are a hanged poacher’s children. Brother Wystan is the Bishop’s runaway clerk. Sorrel is a marsh girl who said aloud what the coach takes. They are brave, funny and good. They do not hire lords: they try them.
HOLLIN
Aldric Marchmont. She dressed you in robes and sat you at the end of her table. We ate in the scullery.
gw_hollin_downHOLLIN
The lodge, the gate, the yard. What we take goes down to the villages. All of it. That is the whole of our politics.
gw_hollin_afterCOBB
I counted myself back out of the levy. Nobody else would.
gw_cobb_levyBROTHER WYSTAN
I copied lives of saints for the Bishop. A neat hand. Some of them had the dates still blank.
gw_wystan_3
I
Lady Ismay Carrow
the other offering
A stranger at the church door
A lady in a travel-ruined gown and a bought coronet, standing at the gutter church’s door reading the calendar aloud, puzzled.
LADY CARROW
Feasts for saints who aren’t dead. Is that how they do it here?
carrow_kalendarLADY CARROW
The Duchess wrote to us. The houses of this city would be glad of a daughter.
carrow_daughterIISealed · Mid-gameWhy she is hereBreak the seal to read
She is an offering from another city whose rite failed, and who lived. In the Duchess’s wardrobe there are three sets of robes: Wick’s, cut to his measure; Andrevel’s, older, with a marquis’s coronet; and a third, half-sewn, to a woman’s measure. There is always a next one. Her own theory, that a kind hand spoiled her rite, is never confirmed.
I
Sister Ide
the schoolroom sister
The one sincere cleric
PLATE IVCard 3 of 16: Sister IdeThe schoolroom sister. “She carries on teaching when the dead lord walks in. As a girl she saw a clear light fill with a face, and has doubted her own miracle ever since.” She sits on the Assize bench.The collector's box: the character card, the game's own rendered sprite
The sister who carries on teaching when the dead lord walks into the orphanage schoolroom. As a girl she saw the clear light of the rose window fill with a face, and the church showed her in the square. She has doubted her own miracle ever since, which is what makes her faith sincere. Her name is not final in the design TBD.
B
The Bishop
the Duchess’s brother
Boss
High clergy, and the one man of the church who believes every word of the surface. He runs the canonisations and preaches the Blessed Hand. His homily is the one sermon in the game you can find no logical flaw in, only a moral one. He does not thank anyone for anything.
THE BISHOP
You will not carry that hand down into the Father’s cellar. Not without a blessing. Not without blood.
bishop_introVIISealed · The endingThe Bishop’s riteBreak the seal to read
After the great canonisation, the Bishop stays at the altar and will not let Wick pass to the stair. He is armoured by the saints Wick made: every re-leaded light in the rose window throws a shaft on him and turns blows. Beaten, he asks to go to them, to his sister. Killed, he gets no seat and no saint; no candle goes out; he dies afraid, because he believed. Spared, he takes a seventh stand in the pillory.
THE BISHOP
Let me go to them. Let me go to my sister.
head_bishop_askTHE ONE BELOW
He believes them. Ask yourself where he thinks they went.
god_bishopWICK
To the worms. Gladly sent.
ans_bishop
The six heads
Each head of a great house fights at full strength, and each, beaten, asks. What they ask is the most important line in their house. The pattern is the point, so it is sealed after the first.
E
The Earl Marshal
the Earl of the Tower
The first house
PLATE VCard 5 of 16: The Earl MarshalThe Tower · Earl. “The Soldier’s Feast. The muster marched by the seven turns from the well to the beacon, and the beacon put out.” Asks: ”Finish it as one soldier to another.” Gives: the armed dead.The collector's box: the character card, the game's own rendered sprite
An old soldier who keeps his house’s grip with the levy and the gibbet. His household believes in the war and the law; his heir believes the night’s vigil is holy. He watches his son fight first, and does not move. His name and seat are not yet set in the design TBD; the game calls him the Earl of the Tower.
THE ONE BELOW
His last evening. He has had his armour polished, as for a feast. He is waiting for you.
A still: his last evening.still_tower_eveningWICK
Let him wait in steel. It has never saved a man from me.
ans_tower_eveningTHE EARL
Finish it as one soldier to another.
His asking.head_tower_ask
ISealed · After the first houseThe other five heads, and what they askBreak the seal to read
Head
House
What they ask, beaten
Their thanks, if killed
The Prince of Coin
the Wheel
“Take the bet.”
“Paid, then. By the hand we wronged: manu quam laesimus.”
The Duchess of Marrowmere
the Empress
“Let my children see it done.”
“Thank you, my son. You were always my good boy. Manu quam laesimus.”
The King
the Sun
“To the hand that crowns me.”
“A good toast. By the hand we wronged: manu quam laesimus.”
The Marchioness Shaxby
the High Priestess
she cannot ask: she sets her bell down and closes his hand on his own hilt
silence, then her bell falls and rings once
The Lord President
the Magician
“Enough. Before you choose, look at the haven. I built it to the priest’s measure. Let me see it paid for.”
“Well struck. The measure is kept. Manu quam laesimus.”
Every thanks ends on the same three words, in the church’s Latin: manu quam laesimus, “by the hand we wronged”. A council clerk notices it once, reading the first decree into the record. The formula is printed at the foot of the calendar too.
THE ONE BELOW
He thanked you. Listen, next time they thank you.
After the first head thanks him.chorus_tower_2WICK
Let them thank the blade. It is the last thing they will feel.
ans_thanks
D
The Duchess of Marrowmere
the Mother · Her Grace
The Empress
PLATE VICard 6 of 16: The Duchess of MarrowmereThe Empress · Duchess. “The Mother’s Feast. The year’s infants carried up the Foundling Stair and turned in at the wheel; the pelican feeds her young from her breast.” Asks: ”Let my children see it done.” Gives: the tide.The collector's box: the character card, the game's own rendered sprite
The mother of every foundling in the city, and the woman who bought Wick his name. She ties white sashes on her wards before a rite and kisses each. She has owned the city’s water all her life and is christened again in its font every year.
THE DUCHESS
I bought you that name, Aldric. It was dear, and it was never meant to open doors. Only the one.
duchess_title
P
The Prince of Coin
the Wheel
The Wheel
PLATE VIICard 9 of 16: The Prince of CoinThe Wheel · Prince. “The Odds. The board hung in the exchange, what is past above and what is to come below.” Asks: ”Take the bet.” Gives: foresight.The collector's box: the character card, the game's own rendered sprite
A sporting noble of the city’s court who has made the odds his office. His exchange sells the villages’ years; his circus follows funerals; his board on the exchange wall foresees every move Wick makes.
THE PRINCE OF COIN
You came up the stair. The board said you would.
gb-wheel.js
K
The King
the Sun
By summons
PLATE VIIICard 10 of 16: The KingThe Sun · King. “The Feast. The tables laid in a triangle, the King at the apex, the guest’s chair at the base.” Asks: ”To the hand that crowns me.” Gives: transmutation.The collector's box: the character card, the game's own rendered sprite
He sends for Wick after the third house. His court applauds the dead lord’s entrance in the language of hospitality, which everyone in the hall understands but Wick. His own cup at the head of the triangle is never filled.
THE KING
The hounds first. A feast wants a little sport before the meat.
gb-sun.jsTHE ONE BELOW
The tables are laid in a triangle. Your chair is at its base.
god_feast
M
The Marchioness Shaxby
Hester · the abbess of the veil
The High Priestess
PLATE IXCard 7 of 16: The Marchioness ShaxbyThe High Priestess · Marchioness. “The Hush. A day of no word; the vespers bell, two strokes and a rest; the coach goes east.” Gives: silence.The collector's box: the character card, the game's own rendered sprite
Abbess of the marsh convent, who keeps a day of no word and rings her handbell two strokes and a rest. She never varies the beat. She rings so he can find her.
THE ONE BELOW
She may not ask. She has arranged for you to ask for her.
god_priestess_ask
L
The Lord President of the Builders’ Guild
the Magician
The Magician
PLATE XCard 8 of 16: The Lord PresidentThe Magician · Builders’ Guild. “The Foundation. A stone laid and marked at every new house of the city, by the guild’s hand.” Asks: ”Let me see it paid for.” Gives: the unbuilding.The collector's box: the character card, the game's own rendered sprite
The man who built half the city, every stone of it marked with his guild’s sign. His house is a machine; his plans lie open on his table.
THE LORD PRESIDENT
Up my quarry, through my drafting room, down my lift. Every stone you passed was cut to a measure. So were you.
gb-magician.js
The lieutenants and the household
The heads know. Their lieutenants do not: they believe in the war, the law, the roll, the odds. Beaten, a lieutenant yields, and can be killed or taken as a witness for the head’s trial.
House
Lieutenants
What they keep
The Tower
the Lord Marshal; the Hangman
the drilled line; the gibbet field and the drop room
The Wheel
the Dream-reader (the circus’s star, in the big top); the Assayer (at his acid works)
the odds to come; the weighing of debtors
The Empress
the Magistrate of Wards
the roll of the year’s infants, read into the record
The Sun
the Beastmistress; the Master of the Chase, her man in the Greenwood
the hounds; the King’s forest law
The High Priestess
the Black Coachman
the coach that goes east with no sound
The Magician
the Twin Architects; the Master Mason
the moving house; the hidden door
The gutter
the gang master (his name is not final TBD)
the cellar, and a bill of sale
PLATE XICard 11 of 16: The Lord MarshalA lieutenant of the Tower. “He holds the parade ground. Neither he nor the Hangman is in the secret.” He may come back for Wick.The collector's box: the character card, the game's own rendered sprite
PLATE XIICard 12 of 16: The HangmanA lieutenant of the Tower. “The Downs’ gibbets are his. They empty if he dies and fill if he lives.” He is not in the secret.The collector's box: the character card, the game's own rendered sprite
PLATE XIIICard 16 of 16: RendleThe gang master. “One of the three hands his childhood passed through: the roll, the coach, the cellar. He carries the bill of sale.” One male infant, off the coach, a shilling and a bottle. (The name Rendle is the bible’s proposed name for the gang master, not yet final.)The collector's box: the character card, the game's own rendered sprite
THE DREAM-READER
I dreamed this room, and you in it.
gb-wheel.jsTHE ASSAYER
Weighed, and found. Stand still, please; it’s quicker.
gb-wheel.jsTHE MAGISTRATE
The tithe of the year, read into the record. Stand back of the bar, sir.
magistrate_readTHE BEASTMISTRESS
Stand still for them. They like a thing that stands still.
gb-sun.js
The Grand Turn
The Prince’s travelling circus is a town of people paying off debts. Every act is a debt with a costume on.
The Ringmaster, who cries the show and holds the troupe’s paper.
Mother Thrupp, the fortune teller, who reads the debt and not the lines.
Dame Constance, the bookkeeper, who knows to the day when each debt ends.
Tam Bullock, the strongman, who holds the big top’s west pole.
Lark Severn, the knife-thrower.
The Pellows, four trapeze artists, one debt.
Mister Dolour, who knows the back way.
Wren Ashby, who keeps the animals: an old starved lion called the Sovereign, an elephant called Patience, and a bear they bait.
DAME CONSTANCE
Every act in this circus is paying off a debt. I know to the day when each one ends. None of them ends.
wc_constance_2MOTHER THRUPP
Sit. Hand flat. I read the debt, not the lines. The lines lie.
wc_thrupp_1THE PELLOWS
Four of us, one debt. We fall together or not at all.
wc_pellow_1
The animals are never fought. They are freed, or used.
At the Falls
The Reeve of the Mere, Master Corlett, an honest old man who keeps the head-gate key and counts every cup that comes over the lip.
Dilly, a runaway ward hiding behind the great fall, waiting to go north to the band.
Sister Lave, a tiny half-blind nun who keeps the font behind the fall.
The bleachers of Mereside, who whiten the house’s linen and the wards’ sashes in the same lye.
THE REEVE
Every cup the city drinks comes over this lip, sir. I count it.
fa_reeve_1
Women beating cloth in the troughs, arms red to the elbow: “White for the vigil, white for the wheel. Same lye.”
fa_aside_bleacher
The kept and the kindred
Out in the Wastes live the rest of the few the voice below keeps, and others who have walked roads like Wick’s.
The Anchorites were masters of something in life and asked the voice below for that mastery forever. He gave it, and walled them into it. Each can be beaten honestly, which frees them, or by a trick, which gives them to him.
Anchorite
Where
Mastery
Sooth
the Gallows Downs
prophecy: right for ninety years, believed once
Quern
the Spoil
the mill that grinds dead houses to mortar
Graft
the Tithe Fields
husbandry: an orchard of hanged debtors
The Salt Confessor
the Salt
can only be told the truth
Evens
the Wash, and every toll-town’s table
the wager, in many bodies
The kindred are people on the roads with stories that rhyme with Wick’s: the Salt Widow, the Horseless Knight, the Tinker of Bones, Taper the gentleman of the road, the Scraper, Kennet the kennel girl, Garland and the mummers, the Gravedigger who dug Wick’s grave and was paid in advance, Pledge the barker’s daughter, and the Sin-Eater. Everyone out there who tells the truth tells it in words a proud man can dismiss.
PLATE XIVCard 13 of 16: SoothAn Anchorite · the Gallows Downs. “He has been right about everything for ninety years. Nobody has thanked him once.” He sits in the stocks by choice.The collector's box: the character card, the game's own rendered sprite
PLATE XVCard 14 of 16: Sir Aymer VaneThe Horseless Knight. “An old knight in dented plate, with a saddle on his back and a bridle in his hand. He walks the King’s road looking for his lord’s grave.” He greets Wick as a lord.The collector's box: the character card, the game's own rendered sprite
PLATE XVICard 15 of 16: Abel SpurlingThe Gravedigger. “An old man with a spade, digging a man-sized grave every day where no one has died. He is waiting to be paid.” “I put you in.”The collector's box: the character card, the game's own rendered sprite
VIISealed · The endingThe MidwifeBreak the seal to read
A woman in the marsh delivered Wick, put a wax star in his swaddling, and knows his mother’s name. Her house has been shut twenty years, but the tally on its doorpost has a fresh scrape. The Star is seeded through the game and never resolved. A boy’s hoard lies under a loose board in the orphanage dormitory; whether the wax star is in it is not yet settled in the design TBD.